Situated Animals
Theo Jansen started making full size working flying saucers in the 1980s that understandably brought Orson Welles/HG Wells-esq hysteria to the town of Delft in Holland.
Strandbeest is his latest series of ‘new nature’ formed over the last fourteen years. Skeletons of very basic materials (bottles and yellow tubes) are used to produce beautiful and unusual walking animals, powered by the wind.
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The Strandbeest themselves live in a real world environment where they successfully avoid water, survive wind, and walk over obstacles. Watching them leaves the same haunting impression as the Antony Gormley beach sculptures, an unnerving sensory recognition of the closely familiar, yet unfamiliar.
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It seems odd that a Dutch artist’s sculptures manage to achieve such holly grails that Sony, Honda, Toshiba and other high profile bots still struggle with, and this interesting video on Ted.com provides some clues.
Strandbeest’s simple ‘behaviour parts’ produce actions we see as intelligent (e.g. avoiding water, storms) without any complex definable central brain. The combination behavior of all the smaller ‘intelligent’ parts gives the overall first impression of these creatures being very much alive.
These re-usable ‘behaviour parts’ (nose, legs, water detector) if they prove successful in helping the animal survive in its environment are passed down to each new generation of Strandbeest, with more behaviour parts (time/power storage bottles etc) being added in layers to aid or inhibit other behavior.
These Youtube clips show CGI animations of the 'walking' behavior.
Theo Jansen’s approach is Darwinist, with himself as the ‘Watchmaker’ guiding each step.
Stranbeest living characteristics appear to be formed through simple subsumption architecture, Rodney Brooks’ approach to intelligent bots.
So as Sony, Honda and others struggle on with their massive budgets, hi-tech sensory motors and inflexible stance, Theo has re-invented the wheel in a very practical and artistic way.
It would be interesting to know how these creatures are designed, and what accelerated evolution would do to their shape and forms in a virtual environment.
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As it is, we are happy for Theo and his ‘new nature’ race of Strandbeest to evolve, at their own slow pace, situated in their own environment, where Theo hopes herds of Strandbeest can live out their own lives.





Comments
These are great. They are really examples of emergent systems, moving and navigating in the same way as an ant colony, or slime mold does.
There is surely some metaphor for AI in this somewhere Stu.
There's a short film with an interview and some footage of the beasts in action at the link below.
http://www.glumbert.com/media/kineticsculpture
Apart from the visual beauty of the beasts, my main interest in them is for the biologically inspired engineering Theo has done, with deep similarities to most modern AI approaches.
It's pretty fantastic this has come from art rather than any of the large corporations trying to develop walkers.
It's a city of culture and technology we live in, what do you think are the odds of having Strandbeest visit Brighton one day?
Theo Jansen features in a BMW ad in South Africa, which has some nice footage of his creations:
http://www.youtube.com/watch?v=a7Ny5BYc-Fs
They're wonderful Stuart. But how do they avoid water?
They might be defeated by our pebbles and steep sloping beach, but they could cross the flat sand at a very low tide.
The pebbles cause problems even for me! although it's worth it at this time of year to see the sheer power of the ocean and do a bit of beach combing.
As for the water avoidance, it's a similar system to their 'binary' brain. It's all done with air bottles. Their 'feelers' (the hoses hanging down) are constantly sucking in air. When the feelers hit water, there is a variation in the resistance felt in the air flow, which triggers the backward walking. It's very reactionary, like the fly's 'looming' behavior or our own 'owe, hot !' reactions.
So when is the next long period of low tide? lets book them to visit!
Hi Peter - according to the video from TED, then the creatures have built-in pneumatic water sensing which can be used to turn them around if they reach the water's edge (see the section minutes 5 minutes and 40 seconds in to the video).
I bet they'd still have problems walking on Brighton's pebbles though :)
Thanks Tristan - I bet our gale force winds would test them too!
We should get them here for next year's Brighton Festival - as part of Streets of Brighton.
Streets of brighton would be brilliant!
Where do we start?
I've just emailed them this link!
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